Section 03
🗡️ Combat & Skills
Dual-layer combat systems — on-foot swordplay, naval warfare, skill geometry, movement, and the tactical depth that defines Salt & Steel.
Combat System
Salt & Steel: On-Foot Combat System Document Type: Design Specification — Core Systems Status: Canonical Draft Last Updated: 2026-04-24 See Also: Skill System | Movement and Controls | GURPS Adaptatio
Movement And Controls
Salt & Steel: Movement and Controls Document Type: Design Specification — Core Systems Status: Canonical Draft Last Updated: 2026-04-24 See Also: Combat System | Skill System | Naval Combat | Pillars:
Skill System
Salt & Steel: Skill and Ability System Document Type: Design Specification — Core Systems Status: Canonical Draft Last Updated: 2026-04-24 See Also: Combat System | Movement and Controls | GURPS Adapt